Snap Documentation
IntroductionGet startedGlossaryReferences
1.0.0
1.0.0
  • Introduction
  • Get started
    • The First Day
    • Algorithms
    • Programming Languages
    • SNAP Self-Portrait
      • Do now
        • I Am ...
      • Labs
        • Getting to Know You
  • Snap!
    • Getting started with Snap!
      • Labs
        • Welcome to Snap! - Part 1
        • Welcome to Snap! - Part 2
    • Building Blocks
      • Do now
        • Tracing and Debugging
      • Labs
        • SNAP Scavenger Hunt
    • Drawing Shapes
      • Do now
        • Drawing a Triangle
      • Labs
        • Squares, Triangles, and Stars, Oh My!
    • Costumes
    • Animation
      • Do now
        • Sprite Communication
      • Labs
        • Sprites in Action
    • Storytelling
      • Do now
        • Knock Knock
        • Click Event Interaction
        • Movement Interaction
    • Project
      • Animated Storytelling
  • Loops
    • Loops
      • Do now
        • Introduction to Loops
      • Labs
        • Squares and Triangles Redux
    • Nested Loops
      • Do Now
        • Debugging Loops
      • Labs
        • Yellow Brick Road
    • Inputs and Conditionals
      • Do now
        • Stairs
      • Labs
        • What Shape is That?
    • Variables
      • Do now
        • Debugging
      • Labs
        • Guessing Game
    • Boole in the House
      • Do now
        • Variables Practice
      • Labs
        • Triangles of All Kinds
    • Combining Loops and Conditionals
      • Do now
        • Boolean Practice
      • Labs
        • What Goes Up...
    • Quiz
      • Loops
    • Pong
      • Do Now
        • Bouncing Ball
    • Project
      • Pong
      • Pong - Alternative
  • Customization
    • Abstraction and Friends
    • Procedures
      • Do now
        • Drawing Squares
      • Labs
        • Drawing Shapes
    • Customization - Part 1
      • Do now
        • Jumping
      • Labs
        • Let Me Check My Calendar
    • Customization - Part 2
      • Do now
        • Practice using Arguments
      • Labs
        • If My Calculations Are Correct...
    • Quiz
      • Customization
    • Project
      • Platform Game
      • Platform Game - Alternative
  • Lists
    • Intro to Lists
    • Static Lists
      • Do now
        • Letters of a Word
      • Labs
        • You Talkin' to Me?
    • List Practice - Part 1
      • Do now
        • Quote of the Day
      • Labs
        • Guess Who
    • List Practice - Part 2
      • Do now
        • Traversing List
      • Labs
        • Number Cruncher
    • Sequential Search
      • Do now
        • List Tracing
      • Labs
        • It's Around Here Somewhere
    • Lists
    • Guess My Word
      • Do now
        • Gentle Guess My Word
    • Project
      • Guess My Word
  • Cloning
    • Introduction to Cloning
      • Labs
        • Connect the Dots
    • Cloning Sprites
      • Do now
        • Star Wars Troopers
      • Labs
        • Lots of Balls
    • Communicating with Clones
      • Do now
        • Star Wars Troopers using Cloning
      • Labs
        • Fewer Balls
    • Quiz
      • Cloning
    • Space Invaders
    • Project
      • Space Invaders
  • Final Project
    • Design Basics
    • Research and Ideate
    • Defining Requirements
    • Building a Plan
    • Project Implementation
    • Project
  • References
    • How to's
      • Create Snap Account
      • Save & Share Projects
      • Snap Window
      • Sprites
      • Scripts
      • Movement & Position
      • Drawing
    • Readability
    • Snap elements
      • Motion
      • Looks
      • Sound
      • Pen
      • Control
      • Sensing
      • Operators
      • Variables
  • Glossary
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  1. Snap!
  2. Storytelling
  3. Do now

Movement Interaction

PreviousClick Event InteractionNextProject

Last updated 5 years ago

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Do Now

Click on this .

Look at the code on the Bat's script page and how events are triggered by two different keys. Trace through the scripts to understand how the code works.

Modify the program so that the Bat flies to the Dragon when the space key is pressed ONCE. Program the Bat to say "BOO!" when it stops. Program the Dragon to then turn around say, "You scared me!". Program the Bat to then turn around and fly away.

starter project